About

Blood on the Clocktower Phenomenon

The game was released by Australian developers The Pandemonium Institute in 2019. It soon spread around the world and quickly became a global phenomenon. Gaming groups from the US to China still play it regularly today. The creators are still working on the game and expanding it with new characters and scenarios. We, as an official partner of The Pandemonium Institute, bring the game to the Czech market under the title Krvavá hodina odbila.

What to Expect?

Safe Space

Blood on the Clocktower allows you to try out different team roles. The game can put you in situations where you can lie freely, form alliances and publicly express your emotions and opinions. All this in a safe environment under the supervision of an experienced tutor.

Leaving Your Comfort Zone

You can be loud and the center of attention, or you can watch and deduce everything from a distance. Or something in between. Practice the skills you lack in a fun way. Surprise yourself with how persuasive you can be or how reliably you can spot the bluffing of others.

Experiences to Talk About

The game creates unique experiences and situations full of tension, joy and surprise. These will stay with you for days and weeks after the programme is over. You will get to know your colleagues and friends in a new way. You may form new friendships and relationships that will last. Blood o the Cloctower is more than just a game - it's an opportunity for personal growth and building strong relationships.

Program in Detail

Participants sit in a chair in a circle to begin. Everyone gets a name tag and a paper with all the characters in the game. Our professional storyteller will guide the entire program. He will set the right atmosphere at the beginning, explain the rules and make sure that all participants feel comfortable. At the beginning, everyone will draw a token with their character at random. Each character has unique abilities and is either good or evil.

During the Blood on the Clocktower, day and night alternate. At night, everyone's eyes are closed and the narrator secretly wakes up people who can use their powers. At the same time, one of the players, a demon, kills another player. In the daytime, however, the most fun part of the program begins. The participants get up from their chairs and interact with each other. There will be persuasion, lying, information exchange, deduction and critical thinking. At the end of the day, there will be room to nominate and execute one player.

All players play for their team at all times and try to work together to beat the other team. It doesn't matter if you are killed by a demon or executed, you still play on. Once one team wins, it's time for a short discussion. After that, the narrator hands out new roles and a new adventure can begin!